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Live, die, repeat
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by Matt Miller
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An enchanting new direction for digital Magic
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Can you separate the pros from the wiseguys?
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The fight to save gaming’s past before it disappea...
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Radio-controlled chaos
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After the 2007 disappointment, Agent 47 gets a sec...
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Rory has a few clubs missing from his bag
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Psyonix delivered one of this month’s biggest surp...
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by Daniel Tack
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Fun and fast-as-hell multiplayer
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interview by Brian Shea
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by Kyle Hilliard
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How gaming’s most iconic creatures and bosses stac...
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Nintendo may not be making the 2D Metroid game eve...
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THE GOOD, THE BAD, & THE UGLY
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A tale to keep you up at night
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Thinking your way to victory
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Addictive variety
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Scaling a familiar peak
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ANDY McNAMARA EDITOR-IN-CHIEF
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01 New Releases
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Profiling Destiny’s new big bad
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by Joe Juba
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PHOTOS FROM THE VIDEO GAME INDUSTRY
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Mixing massive genres
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Halo 5, Star Wars Battlefront, and DLC practices a...
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Making Final Fantasy more accessible and adorable ...
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Eight years ago, a tiny Polish developer licensed ...
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Apotheon 9 Apr-15
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The franchise is finally emerging from the tunnel
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How an after-hours passion project turned into Zel...
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Platform iOS Release June 15 Rating 12+
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“On my business card, I am a corporate president. ...
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1 Jason Evans
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Everything you need to know about how Microsoft’s ...
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We investigate the origins of gaming’s most pervas...
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Game Informer
The World's #1 Video Games Magazine
A 22-year veteran to publishing, Game Informer Magazine continues to shape the video game industry by expanding perspectives and providing in-depth knowledge and insight into the games market.

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This magazine is available for:
language : English /English
country : United States
Publisher : Sunrise Publications, Inc.
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